Dawn [Inferno] // Luke fon Fabre (
heliokleptic) wrote2011-09-26 12:19 pm
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Heart Game Writeup
Okay gosh, let's heartgame writeuping.
Overall, other than fixing the corruption, not a lot of significant changes were made, and most of them will be fixed by the heart itself eventually. So this is more of a review of what was what.
Themes
First of all, there are some reoccurring themes in Dawn's heart.
Light - Indicates attention and awareness.
White Chains - Indicate love, and are unbreakable
Black Chains - Indicate obsession, and are unbreakable
Glass - Indicates memories. Glass chains and token represent a connection to his past, broken glass represents something that is over but which he still remembers.
Breakage In General - OVERALL LUKE IS A VERY BROKEN PERSON so shit is just broken everywhere.
Map
[You find yourself in a completely black void, there is a map directly in front of you that is visible only to you. Under the map is a menu, offering six choices.

Where do you want to start?:
The Manor
Aather
The Albiore
Akzeriuth
Van
???]
The purpose of this was to allow people to split up easily! It didn't work quiiite as planned, as I was expecting a bit of mingle here. However, ultimately the heart was small enough that people kept running into each other, so I was pretty happy with how that went!
I didn't actually plan for the pile o lights in here to become a possible solution to the corruption, but I liked that people came up with it so I rolled with it!
The map itself... If I had had more ideas for heart mechanics, it would've included more of Aldrant, like Aramis Springs and the Absorption Gate. However, I wanted each area to have more than two things to do so the heart areas ended up a bit compressed. Anyway, thus Dawn's heart is basically Aather, becaues he is not very creative and mostly absorbs into himself what he is surrounded by. Parts of his past appear too, and there are significant changes to the landscape. The HUGE CRACKS are what is left over from Akzeriuth happened, and the weight of totally losing his self worth broke him. There isn't any way to fix them!
Also, NORMALLY, what time it is in Dawn's heart has to do with where his focus is. His focus is usually on Akzeriuth, so it's normally 'noon' there, and with Akzeriuth as a center point, stuff gets fruther away from his immediate attention and it gets darker. So at Aather it's normally early afternoon, at the Manor it's usually dusk, at Van it's usually later afternoon and at the Albiore it's usually evening.
Environment
[No matter where you appear within this heart, so long as you are outdoors, you will be able to see the sky, which looks like a kaleidoscope of shattered glass. There is no sun, but you can tell the time of day by the colors of the visible panes: pale blues and yellows and whites for noons, purples and oranges for dusk, deep blues and violets for night, and so on.
Also, all the colors in this heart, from sky to grass to everything else, seems just a bit over-saturated.]
I didn't use this, because at the last minute I decided that the corruption effect would turn out the lights. But this is what the heart would normally look like.
Aather
[You find yourself at what is clearly the Ruby clearing, at what appears to be mid-afternoon.
In place of Ruby’s cabin, there is a large, wooden mansion that is either in the middle of being constructed, or torn down. It’s hard to tell! Tools and lumber are left scattered around, some walls are unfinished, windows are broken, but overall the mansion seems to be more in tact than not. Outside the front door, which is Ruby red, there is the usual lamp post and sign, which reads ‘Aather’.
Ruby’s treehouse is also present it’s usual place.]
These are the descriptions I wrote up before I decided to put the lights out and make them useless 8D; Ruby is really AATHER, because Dawn's sense of team isss special. He pretty much groups everyone in Aather as separate from his past, but he doesn't see teams as very important. The mansion is constantly being built/torn down/falling apart because Ruby, and the people of Aather, are constantly shifting and building each other up and tearing each other down. He sees it as a place that is perpetually in motion and is never really that good or that bad.
Mansion
[You step into the foyer of the mansion! This room looks nothing like a proper foyer and more like an obstacle course of chains and colored cords, each leading to a crazy, complicated assortment of different hallways, stairways, and doors.
The vast majority of the chains are white, and seems to follow multiple team colors and go in many places. There is one black chain that follows a thick Ruby cord and a heavy white chain. There are two glass chains, and several cords in various team colors.
The only other thing of note is a few axes in a corner.]
CHAINS YOU CAN FOLLOW
Ruby: Ruby/White/Black
Guy: Silver/Glass/White
Jade: Glass
KK: White/Green
Dino: Silver
Kaworu: White/Pink
Vriska: Brown
Ventus Bright Green
Nii: Orange
Katou: White/Light blue
Lloyd: Silver
Souya: Silver
The Mansion is allll of Luke's relationships, however because I have a hard time figuring out ways to be symbolic about relationships it's mostly feelings Luke has as a result of that person, and memories they've shared.
This first room contains directions to most of Dawn's more immediate relationships. Asch doesn't have a room here because his space is in the same place as Luke's identity, which I will get to later. But everyone else who has made Dawn have a feeling is in here SOMEWHERE, though I didn't provide access to the more minor ones.
The axes in the corner of the room, if anyone had investigated them, said 'Try me'. This is a reference to Dawn's tendency to be like UM NO I WILL LOVE YOU NO MATTER WHAT. Asch took an axe to the chains in Acedia’s room and failed miserably to remove them =D;
The feelings are colorful liquids kept in jars, and opening it will share that feeling with you! I MADE A LIST OF ALL OF THE FEELINGS DAWN HAS A RESULT OF PEOPLE and then made a list of the jars in each room 8'D; AND THEN OF COURSE ONLY TWO JARS WERE OPENED AND NO ONE REALLY INVESTIGATED IT because I am the only person who is that anal about looking into hearts.
Anyway, broken glass signifies feelings that once existed but don't anymore, or do in small quantities. This isn't always bad! For example, some of the broken glass in Acedia's room is from dark red jars breaking, which means Acedia is less likely to hurt Dawn lately. However, the glass remains as a memento of the past, as it were.
Wrath's room has the most glass because Wrath and Dawn have a COMPLEX RELATIONSHIP of good conversation > three bad conversations. So the good feelings from one conversation get broken by the ensuing ones.
Anyway, I will put a list of all of the feelings colors and what they mean, and what number of jars were in what rooms in a comment at the bottom of this.
Changes-
-Wrath cleaned all of the glass out of his own room. This has the effect of Dawn like 80% forgetting past feelings. If he THINKS ABOUT IT, the memories are still there, but it won't be a constant presence like 'Wrath and I used to get along better' or 'Last time we talked we had a big fight'. It doesn't put them on a CLEAN SLATE, because all of the jars that are mostly negative feelings are still there! But it brushes a lot of the past out of the way.
-Asch took the mattress from Acedia's room into Guy's room. The mattress represented Luke's desire to sleep with (non-sexually) Acedia, so. Now he wants to sleep with Guy \=D/;
-Asch and Vriska used all of the team colored cords to build a catapult… So. Dawn now has a much harder time remember what teams people are on, identifying himself as ‘Ruby’, and basically remembering that teams are important at all. However, because all of the cords were tied together and made into a pathway to his identity, he does feel overall closer to Aather as a whole, and a better sense of unity about the place.
-Acedia broke a few of the memories that he shared with Dawn, so now Dawn can only recall these in broken fragments. The knowledge, however, didn't totally disappear. SORRY ACEDIA.
Treehouse
[You climb into the Ruby treehouse! Only it’s full of. Stuff.
Quite a bunch of blue paper is on one wall, with diagrams on them drawn in white.
There is some kind of ...vending machine? in one corner.
Also most of the floor is taken up by a large diagram, and tokens in various colors seem to be placed rather strategically upon it.]
-It’s like a treehouse! Only with stuff on the floor and walls and in the corner
-The floor has a redux version of the attraction chart, with various colorful tokens for the people he is attracted to. Moving them will change what about a person Luke is attracted to
-Walls have SEX DIAGRAMS, positions/scenarios Luke has tried have a red check mark on them. Others are ideas he has had
-Checkmarking various things will make him think he has done them, thus, adding to his confidence and comfort without the actual knowledge...
-There is paper and a pen and people can add their own positions...
-There is a token machine so you can get a token of yourself to add to the attraction chart!
Attraction Map-

-Taking up most of the floor of the treehouse. The circles are drawn on, and the tokens are laid down. The black tokens are connected by a thin, unbreakable chain.
-This basically indicates/adjusts what attracts Dawn to a person/If he is sexually attracted to them. It does not change his feelings on them otherwise.
-There is a token machine in the corner where you can exchange something to get a token for yourself! You must exchange something belonging to you, either a memory or an item of your possession, and it will spit out a token in your team color.
Large Circles:
Orange - Love
Blue - Emotional Connection
Pink - Physically Attractive
Green - Obsession
Small Circles:
Red: Left to right - Oz, Celty, Yukio, Konatsu, Wrath
Glass: Near Ruby- Jade; Upper left - Guy; In all circles - Asch
Pink: Kaworu
Orange: Nii
Blue: Judith
Green: Knife
Silver: Left - Lloyd, Right - Dino
Not a lot was done in here. HONESTLY I WAS KIND OF HOPING SOMEONE WOULD FUCK UP THE CHART but o well. What DID change was that Vriska drew a white circle on the floor and put her own token in there. So… now Dawn IS attracted to Vriska, but has no idea why. It’s just a ‘THERE IS SOMETHING ABOUT VRISKA’ and he can’t quite put his finger on it 8D;
Manor
-The courtyard at night, it has been swarmed over by selendias.
-Tear is here, she is the Tear that thinks Luke needs to stop sucking and is basically the critical part of his psyche. Will point out other people’s flaws and inconsistencies.
-There are two headstones side by side in the courtyard. One headstone reads 'Luke fon Fabre 200010AD - 2018AD'. If it is dug up Asch and Luke's corpses are hugging each other in one coffin. The other headstone is unmarked, and if dug up it contains Van.
-Manor is crumbled and ruined
Honestly, I pretty much winged this area because I didn’t expect anyone to spend a lot of time here. The Manor represents the ‘the past’ for Luke. As such it is usually in evening light: just on the edge of his peripheral vision. The Manor is in ruins because Dawn doesn’t believe he can ever return, thus it offers no shelter.
Tear was going to be a judgy mcjudge butt who points out the ways in which you suck, or at least the character flaws that Dawn is aware of, but it never really came up, and she was fine with the people she spoke to, so she mostly just said things about how Dawn had to get his shit together.
The only significant change made here is that Vriska and Tear put up torches through the ruins, so Dawn will be more aware of his past now, but unfortunately it’s a bit of a depressing view.
Bedroom
In Luke's bedroom (Inventory + Memories), the only building still in tact,
-There is a single thin mattress and pillow like what he uses at Ruby.
-There is a wardrobe full of ruby clothes, as well as his canon outfits.
-There is a bookshelf which contains all of his memories in their originally given forms.
-A trunk which contains various items: apple gels, pineapple gels, life bottles, stop watches, etc. -There is a diary that has pages filled in at random.
-One wall is completely covered with a variety of swords and C.Cores.
-There is a purse that is bursting with gald.
-A notepad full of various recipes
Like it says, the bedroom is Dawn’s inventory! This is where you can see all of his memories and read his diary (except for some reason my diary file wasn’t working so I had to cut Vriska’s exploring short 8’( ) You can also see other stuff that Dawn keeps in his inventory, both in canon and in Aather. However, nothing in here is symbolic! So fucking with it does nothing.
Van
[You find yourself at the lip of a huge crater, miles across. It is lined from rim to bottom with white marble. The marble was once a continuous sheet, but now is shattered in thousands of places, looking a bit like a slightly crushed eggshell. Along with the many small fissures, there are five huge cracks running down it, toward the bottom, and away from it, across the land.
It looks like there is some kind of building at the crater's bottom, along with a lot of rubble.]
Van is a crater, because the effect he had on Luke’s life, through everything, is just a huge and unchangeable part of his psyche. There will always be a giant hole where Van goes. The crater is lined with marble because it used to be more of a shrine, but it’s broken cuz lol.
[You reach the base of the crater, which is filled with marble ruins. It’s hard to tell what might have been here once: you can spot pieces of a statue here, and a broken door there. But mainly looks like a town square was shaken to the ground.
The only thing left standing is a largish dome-like building in the middle. It appears relatively new and unharmed, and has an open entry way]
From here you can explore’ the ruins or go in the dome. If you explore the ruins you find stuff like a fallen statue of Van, laden with more black chains that go down a crack into a portal and connects Van to Acedia. You can also find a shrine that used to house all of the Van feelings jars.
VAN FEELINGS- Five - Purple, green, blue, and dark red are the only colors left, but the rest of the area is heavily stained in a wider variety of colors, and there is tons of glass.
Only change here is that Acedia defaced a statue, which might be like, a tiny seed of resentment, but since he presumably defaced it with illusions, it wouldn’t have lasted after Acedia left Dawn’s heart.
[Inside the building, the floor is shattered.
Why the floor is shattered is quickly obvious: in the very center of the room is a huge set of scales, and they are completely unbalanced. The scale that is on the floor sits in a shallow crater, and the five huge cracks that were running up along the outside crater walls all seem to originate here. On the scale is a pile of simplistic doll bodies and some chunks of rubble. However it's a HUGE pile. There are probably thousands of tiny dolls there.
You can't see what is on the under-weighted scale because it's about twenty feet over your head.
Around the outer edge of a room, on a clean and white counter, there are many other smaller sets of scales.]
-On the top of the big scale is a tiny seven year old Luke, with seven year old communication skills. He is chained in place with a black shackle. He will not willingly leave the scale because he was told it is SUPER IMPORTANT that he stay here. He has some toys and food up there with him.
-The scales around the room are all either balanced or pretty close to balanced. There are things like two scales full of equal amounts of blood. One scale with an eye and another with an apple. One scale with coins and another with items. One with a white jar in each scale.
-Around behind the domed building is the foundation of what used to be a shrine. There is a ton of broken glass and the marble has been stained different colors. There is a ladder climbing down into one of the fissures that leads to Acedia’s feelings room.
This is the dome of JUDGMENT!! It is where Dawn keeps his sense of right/wrong, and general tendency to decide what is good or bad, or how things weigh against each other in a moral sense. The huge scales obviously represent Dawn’s own worth. The Dawn on one scale is physically seven, because lol that’s how old he is. He can’t leave, ever, but is kept fairly comfortable despite his imprisonment.
The bottom scale is ridic heavy, and there is no way to empty it or really even change it a perceptible manner. Though Ven and Wrath KINDLY TRIED VERY HARD, Dawn won’t notice the difference anymore than you would notice a couple of boulders missing from a mountain. The story here is that the scales were pretty even once, and then Akzeriuth happened, and the weight of 10,000 corpses falling on the other side of the scale smacked it into the ground so hard it created a small crater and five huuuuge cracks that have left Dawn’s heart permanently broken.
The other scales are more editable, and represent basically Dawn’s sense of fairness. An eye and eye, return love with love, and a new one that is tentatively weighing out if you can pay back blood with kindness. Acedia broke one of the love jars, so that has the effect of Dawn not loving back someone who loves him out of fairness, or not expecting that because someone loves someone else, the other person must return the feeling. Dawn NEVER expected love in exchange for love for himself, because his total lack of self worth overrides that. However, the true heart will eventually fix this.
The Albiore
-The Albiore is floating in the water at the top of the waterfall
-Tear is here. This is the ‘positive’ Tear, who recognizes the hard work of anyone who Luke knows, and is supportive and hopeful and kind. (http://images.wikia.com/aselia/images/0/0b/Normal_Tearstatart.jpg)
-Dam made of boulders and rocks and mud! Has a few cracks in it. Water flows shallowly over it and into crack.
-Water is dark with SAD FEELINGS
-Off to the side there is a pile of bodies that all have the same clothing and face. They look peaceful!
-The YARN TREE is here. However instead of a willow with yarn leaves it is a leafless tree that has bows made of colorful yarn on many of the branches! The colors present are Ruby, Citrine, Carnelian, Emerald, and a little bit of Peridot.
Another area I winged a lot… The Albiore area represents most of Dawn’s happy feelings, and general coping abilities and actualization process. It is usually in twilight because Dawn sucks at being happy.
The Tear here is the Tear that loves and believes in Dawn, and as such she is a positive force who has confidence in everyone Dawn cares for. However, she also has confidence in Dawn, which is why she didn’t want Guy to kill himself when she was sure Dawn would eventually fix the problem on his own, without Guy dying. Because ultimately this is Dawn’s heart and Dawn cares more about the lives of others than himself, that is why she got so cranky about it.
The water here is SAD FEELINGS, the Albiore is HAPPY FEELINGS, the dam is COPING ABILITIES. If the dam weren’t there it would sweep the Albiore into the crevice and Dawn would lose all ability to be happy 8D; Guy helped out by reinforcing the dam and showing Tear how to build a better one. This will probably be one of the biggest heart changes overall, because it’ll let Tear and True Heart Dawn build better coping mechanisms for Dawn.
Uuh, the tree with the yarn bows is Dawns how to sociopath’s tree. I added it last minute or it would’ve had other stat bonus things. But each bow is +5 to Dawn sociopath stat with the various crazies he knows. Acedia took one down, which did lower his stat, but this is pretty much balanced out by the fact that Acedia also got +400 dere points with the true heart.
Uuh, I forgot to put the bodies in the game. Lol Whoops! They were supposed to be the dead replicas. Due to the way that Guy told him about how Tower of Rem happened, Dawn doesn’t blame himself for their deaths, but he’s hardly forgotten them either. Thus they rest in a peaceful and happy part of his heart.
Trapped Stairs Minigame
-Slippery chocojelly
-Stick of dynamite!
-Broken glass
-Red cord tripwire
-Totally normal stair (= (that crumbles if you step on it)
-Lubed stair
-Pile of poop 8(
-More dynamite
-Hot coals
-A B Flat hive
The stairs minigame represents Dawn’s self confidence! Self confidence is not to be confused with self worth. While Dawn will never have self worth, he does gradually work his way up toward a lot of self confidence. The stairs are trapped with VARIOUS THINGS THAT TRIP HIM UP and make him feel like a failure though. You have to get to the bottom of the stairs blind folded, but you will get a prize no matter what if you play, the prize changes depending on how well you do.
Wrath did pretty bad so Dawn’s self confidence will be a bit low for a while.
Forest Glade
[You arrive in a wide, open glade in the middle of the forest. There are three, pristine looking scarecrows wearing a ruby red jacket, with a short mop of red hair on top. Off to the side are three things:
-A barrel full of various weapons
-A scoreboard
-A treasure chest]
-If you do enough damage to a Luke scarecrow it will be replaced!
-Each scarecrow is worth 1000 points.
-You need to take out three to open the chest
-The scoreboard:
Van: 9999999999
Tear: 8000
Acedia: 5000
Asch: 4500
Souya: 2900
Jade: 1000
Wrath: 500
Guy: 500
Anise: 200
-Prize: Nailbat
Personalized title along the lines of ‘jerk’
This is the Dawn abuse minigame. 8D; It represents the number of times that people basically were just assholes to Dawn, justified or not, and made him feel like shit, but he didn’t fight back because he has no self worth. The IDEA WAS you can take a weapon and bat at the dummies and eventually win a prize. Acedia tried to cheat and open the chest, but since he didn’t play the game, a prize hadn’t been generated. Putting weapons into the chest didn’t have an effect.
Acedia scratched Van and Guy’s names off the board, thus resulting in Dawn forgetting about how Van personally made him feel completely like shit for no real reason other than to be a dick. WHICH REALLY, WAS IMPORTANT Tunnels and buildings are collapsed, mine carts are crashed into walls, the atmosphere is very purple. There are no bodies!
-There is a small glowy stone which reads: “ND2000: In Kimlasca shall be born a scion of Lorelei’s power. He will be of royal blood with hair of red. He shall be called ‘the light of the sacred flame,’ and he will lead INFO, so GJ Acedia. Guy’s score was low enough that Dawn didn’t even consciously register it anymore so no real change there.
Akzeriuth
-Big hole in the earth! Liek, grand canyon big. Can’t see the bottom, disappears into miasma
-A piece of Akzeriuth is lying on top of multiple huuuuge black chains that form a net across the hole
-Only way to reach Akzeriuth is by climbing down the chains
-Ring containing Luke’s Akzeriuth memory is on the ground
-Akzeriuth is a mess! Kimlasca-Lanvaldear to new prosperity.
ND2018: The young scion of Lorelei’s power shall bring his people to the miner’s city. There the youth will turn power to calamity and be as a weapon of Kimlasca.”
-Following one of the uncaved in tunnels will take you to a clinical experimentation room
--There are two scalpels, touching the one on the left gets you the image of a young van struggling against men in white, with tubes coming out of him, and eventually the scene disappears in a blast of white.
--Touching the one on the right gets young Mukuro lying zoned out on a table while he’s cut into
-There is a clockwork/fontech lukebot here will take any orders, provide any information, and always always always get it totally wrong \=D/;
Oooh it’s Akzeriuth. Akzeriuth is a hole for the same reasons Van is, but it’s even more impossible to fill or fix. The chains that keep Akzeriuth from falling are the chains that keep Dawn from forgetting about it or moving on with his life. Like the scales, this is another thing that you can’t possibly fix within a short time there. Theoretically it could be fixed, but you would need to like, go in and actually cut the land to pieces so it would fall, and while that can happen, it can’t be done in the space of a single heart game.
You can find Luke’s memory of Akzeriuth here, Nii did but he didn’t put the ring on so he didn’t see it.
You can also find Luke’s ignorance/curiosity here. I forgot that he COULD answer questions, just would do it wrong, or that would’ve been fun to play with. Anyway, the idea is he only answers questions, and anything you tell him gets absorbed into Dawn’s general knowledge. Of course, Nii turned it off, so until the True Heart can fix it, Dawn’s sense of curiosity is dead and he won’t be asking people about random shit anymore.
The mine shaft leads to a room that is like, lol humans can be monsters 8’D; and it contains his IDEAS of what Acedia and Van went through. This is all coupled with Dawn’s own Score that said he would destroy Akzeriuth, so it’s kind of feelings on the Score, and humanity, and turning people into monsters. The tunnel that Nii and Yukio went into was a monster fighting minigame, with the monsters representing Dawn’s self hatred. If they had been killed, you would’ve gotten a prize! But since the boar monster won, Dawn just hates himself a little bit more.
'A place to belong'
[You find yourself in a wide, white nothingness, there are no walls, or ceiling, or sun, or sky, though a golden glow seems to emit from the air itself.
Below you, the floor is a glass kaleidoscope of fractured color.
There is a huge mirror here, supported by a stand. It is angled toward the floor, and seems to be directing a beam of light to an area on the floor where the glass and colors are now the brightest.
There is a largish pile of glass at the foot of the mirror.]
-A wide white nothingness, with a golden glow coming from somewhere you can't place.
-There is a single large mirror in a stand that you can move around.
-Upon approaching the mirror first it seems that you are looking at your reflection, but if you touch the mirror you will realize it is YOU who is the reflection, and you can no longer control yourself. But then the original touches the mirror again, and you realize it's not a mirror at all, but a glass wall. You are yourself, and he is himself, but there is something that connects you beyond genetics or visage. You share a face, a name, a past, and this is someone who will always love you, who will always accept you, who you have nothing to hide from or be ashamed for. You never have to be separated, you can stay here forever, with him, and you will aways be comfortable, warm, safe.
-The floor is made of ~colors~ and is the inverse of the sky of Dawn’s heart.
-There is NOTHING ELSE TO DO HERE.
This room exists entirely for the mirror, which is the most important part of Dawn’s heart. It is Dawn’s identity! It has broken twice in the past (first, After Akzeriuth, second, arriving at Aather), and been painstakingly reconstructed each time. It provides light (and thus knowledge and awareness) to the rest of the heart. Thus, the corruption was a slowly hardening tar covering the mirror, if it hadn’t been discovered and carefully cleaned, it eventually would’ve hardened until the mirror shattered. Dawn would’ve been amnesiac again. The MANY LIGHTS that people put up would have helped him a bit there! So he would’ve been more like, really fuzzy on some areas and less on others, but it still wouldn’t have been good.
Because Dawn identifies as a replica, the mirror also represents his feelings for Asch, and touching kind of railroads you through a shortened version of the identity crisis Dawn goes through as a replica. First you realize you have a reflection that is alive and separate from you, then you realize that actually lolo YOU’RE the reflection, and then you realize that it is cool and it doesn’t really matter and you love the original anyway \=D/;
Originally this room was going to be easier to reach, but as I changed it around and made it more important, it got harder. So now the only way to get here is to kill yourself, because it’s what Luke did, basically. Luke’s identity is formed on top of his own willingness to sacrifice himself, and it was solidified by what he learned through that sacrifice. It used to be that the True Heart would have to die every time it wanted to come up here, but thanks to Asch and Vriska, it has a much safer way to get there. This will result in basically the True Heart having more control over Dawn’s focus, and being able to gradually change shit around so the heart is focused more on either Aather or the Albiore than Van or Akzeriuth.
True Heart
Looks like Luke, only partly transparent. Will not introduce himself and will answer to any name. Acts mostly like endgame Luke: happy, confident, caring, super duper uber zen. Has a huge no bullshit factor due to lacking Luke's insecurity complexes. Currently at about 25% opacity and can't quite touch most things. Can only touch the people Luke connects well with. Wanders around being helpful though, fixing things. Where he is located depends on where Luke is emotionally at the time.
Normally, the true heart is pretty easy to find. But he is really a sort of physical projection of the mirror, so when the mirror got covered up, he was locked inside of it. The True Heart can only touch certain things, so he can’t go around just fixing Dawn’s heart willy-nilly. The general rule of thumb is that he can’t affect stuff that is in the past, or already done, because Dawn isn’t as a ‘let go of the past’ part of his development yet. Thus, he can’t get rid of Akzeriuth, he can’t build the Manor, he can’t clean up the Van shrine, or get rid of the bodies on the scale. However, he can affect things around the Albiore and Aather, and the more minor, scales in the judgment dome. He can also bring the tiny Dawn there things to do.
He CAN do things that ‘come from him’, like cuddles, because that is really a part of the True Heart that just started to shine through quickly due to how development in Aather went.
Aaand, overall, that is it! No really big changes, just a few minor ones, many of which will be reset by the heart itself. But the DAY WAS SAVED, and anyone who talked too the true heart got +many dere points, and +confidence interacting with points. I WILL ANSWER QUESTIONS IF YOU HAVE THEM.
Overall, other than fixing the corruption, not a lot of significant changes were made, and most of them will be fixed by the heart itself eventually. So this is more of a review of what was what.
Themes
First of all, there are some reoccurring themes in Dawn's heart.
Light - Indicates attention and awareness.
White Chains - Indicate love, and are unbreakable
Black Chains - Indicate obsession, and are unbreakable
Glass - Indicates memories. Glass chains and token represent a connection to his past, broken glass represents something that is over but which he still remembers.
Breakage In General - OVERALL LUKE IS A VERY BROKEN PERSON so shit is just broken everywhere.
Map
[You find yourself in a completely black void, there is a map directly in front of you that is visible only to you. Under the map is a menu, offering six choices.

Where do you want to start?:
The Manor
Aather
The Albiore
Akzeriuth
Van
???]
The purpose of this was to allow people to split up easily! It didn't work quiiite as planned, as I was expecting a bit of mingle here. However, ultimately the heart was small enough that people kept running into each other, so I was pretty happy with how that went!
I didn't actually plan for the pile o lights in here to become a possible solution to the corruption, but I liked that people came up with it so I rolled with it!
The map itself... If I had had more ideas for heart mechanics, it would've included more of Aldrant, like Aramis Springs and the Absorption Gate. However, I wanted each area to have more than two things to do so the heart areas ended up a bit compressed. Anyway, thus Dawn's heart is basically Aather, becaues he is not very creative and mostly absorbs into himself what he is surrounded by. Parts of his past appear too, and there are significant changes to the landscape. The HUGE CRACKS are what is left over from Akzeriuth happened, and the weight of totally losing his self worth broke him. There isn't any way to fix them!
Also, NORMALLY, what time it is in Dawn's heart has to do with where his focus is. His focus is usually on Akzeriuth, so it's normally 'noon' there, and with Akzeriuth as a center point, stuff gets fruther away from his immediate attention and it gets darker. So at Aather it's normally early afternoon, at the Manor it's usually dusk, at Van it's usually later afternoon and at the Albiore it's usually evening.
Environment
[No matter where you appear within this heart, so long as you are outdoors, you will be able to see the sky, which looks like a kaleidoscope of shattered glass. There is no sun, but you can tell the time of day by the colors of the visible panes: pale blues and yellows and whites for noons, purples and oranges for dusk, deep blues and violets for night, and so on.
Also, all the colors in this heart, from sky to grass to everything else, seems just a bit over-saturated.]
I didn't use this, because at the last minute I decided that the corruption effect would turn out the lights. But this is what the heart would normally look like.
Aather
[You find yourself at what is clearly the Ruby clearing, at what appears to be mid-afternoon.
In place of Ruby’s cabin, there is a large, wooden mansion that is either in the middle of being constructed, or torn down. It’s hard to tell! Tools and lumber are left scattered around, some walls are unfinished, windows are broken, but overall the mansion seems to be more in tact than not. Outside the front door, which is Ruby red, there is the usual lamp post and sign, which reads ‘Aather’.
Ruby’s treehouse is also present it’s usual place.]
These are the descriptions I wrote up before I decided to put the lights out and make them useless 8D; Ruby is really AATHER, because Dawn's sense of team isss special. He pretty much groups everyone in Aather as separate from his past, but he doesn't see teams as very important. The mansion is constantly being built/torn down/falling apart because Ruby, and the people of Aather, are constantly shifting and building each other up and tearing each other down. He sees it as a place that is perpetually in motion and is never really that good or that bad.
Mansion
[You step into the foyer of the mansion! This room looks nothing like a proper foyer and more like an obstacle course of chains and colored cords, each leading to a crazy, complicated assortment of different hallways, stairways, and doors.
The vast majority of the chains are white, and seems to follow multiple team colors and go in many places. There is one black chain that follows a thick Ruby cord and a heavy white chain. There are two glass chains, and several cords in various team colors.
The only other thing of note is a few axes in a corner.]
CHAINS YOU CAN FOLLOW
Ruby: Ruby/White/Black
Guy: Silver/Glass/White
Jade: Glass
KK: White/Green
Dino: Silver
Kaworu: White/Pink
Vriska: Brown
Ventus Bright Green
Nii: Orange
Katou: White/Light blue
Lloyd: Silver
Souya: Silver
The Mansion is allll of Luke's relationships, however because I have a hard time figuring out ways to be symbolic about relationships it's mostly feelings Luke has as a result of that person, and memories they've shared.
This first room contains directions to most of Dawn's more immediate relationships. Asch doesn't have a room here because his space is in the same place as Luke's identity, which I will get to later. But everyone else who has made Dawn have a feeling is in here SOMEWHERE, though I didn't provide access to the more minor ones.
The axes in the corner of the room, if anyone had investigated them, said 'Try me'. This is a reference to Dawn's tendency to be like UM NO I WILL LOVE YOU NO MATTER WHAT. Asch took an axe to the chains in Acedia’s room and failed miserably to remove them =D;
The feelings are colorful liquids kept in jars, and opening it will share that feeling with you! I MADE A LIST OF ALL OF THE FEELINGS DAWN HAS A RESULT OF PEOPLE and then made a list of the jars in each room 8'D; AND THEN OF COURSE ONLY TWO JARS WERE OPENED AND NO ONE REALLY INVESTIGATED IT because I am the only person who is that anal about looking into hearts.
Anyway, broken glass signifies feelings that once existed but don't anymore, or do in small quantities. This isn't always bad! For example, some of the broken glass in Acedia's room is from dark red jars breaking, which means Acedia is less likely to hurt Dawn lately. However, the glass remains as a memento of the past, as it were.
Wrath's room has the most glass because Wrath and Dawn have a COMPLEX RELATIONSHIP of good conversation > three bad conversations. So the good feelings from one conversation get broken by the ensuing ones.
Anyway, I will put a list of all of the feelings colors and what they mean, and what number of jars were in what rooms in a comment at the bottom of this.
Changes-
-Wrath cleaned all of the glass out of his own room. This has the effect of Dawn like 80% forgetting past feelings. If he THINKS ABOUT IT, the memories are still there, but it won't be a constant presence like 'Wrath and I used to get along better' or 'Last time we talked we had a big fight'. It doesn't put them on a CLEAN SLATE, because all of the jars that are mostly negative feelings are still there! But it brushes a lot of the past out of the way.
-Asch took the mattress from Acedia's room into Guy's room. The mattress represented Luke's desire to sleep with (non-sexually) Acedia, so. Now he wants to sleep with Guy \=D/;
-Asch and Vriska used all of the team colored cords to build a catapult… So. Dawn now has a much harder time remember what teams people are on, identifying himself as ‘Ruby’, and basically remembering that teams are important at all. However, because all of the cords were tied together and made into a pathway to his identity, he does feel overall closer to Aather as a whole, and a better sense of unity about the place.
-Acedia broke a few of the memories that he shared with Dawn, so now Dawn can only recall these in broken fragments. The knowledge, however, didn't totally disappear. SORRY ACEDIA.
Treehouse
[You climb into the Ruby treehouse! Only it’s full of. Stuff.
Quite a bunch of blue paper is on one wall, with diagrams on them drawn in white.
There is some kind of ...vending machine? in one corner.
Also most of the floor is taken up by a large diagram, and tokens in various colors seem to be placed rather strategically upon it.]
-It’s like a treehouse! Only with stuff on the floor and walls and in the corner
-The floor has a redux version of the attraction chart, with various colorful tokens for the people he is attracted to. Moving them will change what about a person Luke is attracted to
-Walls have SEX DIAGRAMS, positions/scenarios Luke has tried have a red check mark on them. Others are ideas he has had
-Checkmarking various things will make him think he has done them, thus, adding to his confidence and comfort without the actual knowledge...
-There is paper and a pen and people can add their own positions...
-There is a token machine so you can get a token of yourself to add to the attraction chart!
Attraction Map-

-Taking up most of the floor of the treehouse. The circles are drawn on, and the tokens are laid down. The black tokens are connected by a thin, unbreakable chain.
-This basically indicates/adjusts what attracts Dawn to a person/If he is sexually attracted to them. It does not change his feelings on them otherwise.
-There is a token machine in the corner where you can exchange something to get a token for yourself! You must exchange something belonging to you, either a memory or an item of your possession, and it will spit out a token in your team color.
Large Circles:
Orange - Love
Blue - Emotional Connection
Pink - Physically Attractive
Green - Obsession
Small Circles:
Red: Left to right - Oz, Celty, Yukio, Konatsu, Wrath
Glass: Near Ruby- Jade; Upper left - Guy; In all circles - Asch
Pink: Kaworu
Orange: Nii
Blue: Judith
Green: Knife
Silver: Left - Lloyd, Right - Dino
Not a lot was done in here. HONESTLY I WAS KIND OF HOPING SOMEONE WOULD FUCK UP THE CHART but o well. What DID change was that Vriska drew a white circle on the floor and put her own token in there. So… now Dawn IS attracted to Vriska, but has no idea why. It’s just a ‘THERE IS SOMETHING ABOUT VRISKA’ and he can’t quite put his finger on it 8D;
Manor
-The courtyard at night, it has been swarmed over by selendias.
-Tear is here, she is the Tear that thinks Luke needs to stop sucking and is basically the critical part of his psyche. Will point out other people’s flaws and inconsistencies.
-There are two headstones side by side in the courtyard. One headstone reads 'Luke fon Fabre 200010AD - 2018AD'. If it is dug up Asch and Luke's corpses are hugging each other in one coffin. The other headstone is unmarked, and if dug up it contains Van.
-Manor is crumbled and ruined
Honestly, I pretty much winged this area because I didn’t expect anyone to spend a lot of time here. The Manor represents the ‘the past’ for Luke. As such it is usually in evening light: just on the edge of his peripheral vision. The Manor is in ruins because Dawn doesn’t believe he can ever return, thus it offers no shelter.
Tear was going to be a judgy mcjudge butt who points out the ways in which you suck, or at least the character flaws that Dawn is aware of, but it never really came up, and she was fine with the people she spoke to, so she mostly just said things about how Dawn had to get his shit together.
The only significant change made here is that Vriska and Tear put up torches through the ruins, so Dawn will be more aware of his past now, but unfortunately it’s a bit of a depressing view.
Bedroom
In Luke's bedroom (Inventory + Memories), the only building still in tact,
-There is a single thin mattress and pillow like what he uses at Ruby.
-There is a wardrobe full of ruby clothes, as well as his canon outfits.
-There is a bookshelf which contains all of his memories in their originally given forms.
-A trunk which contains various items: apple gels, pineapple gels, life bottles, stop watches, etc. -There is a diary that has pages filled in at random.
-One wall is completely covered with a variety of swords and C.Cores.
-There is a purse that is bursting with gald.
-A notepad full of various recipes
Like it says, the bedroom is Dawn’s inventory! This is where you can see all of his memories and read his diary (except for some reason my diary file wasn’t working so I had to cut Vriska’s exploring short 8’( ) You can also see other stuff that Dawn keeps in his inventory, both in canon and in Aather. However, nothing in here is symbolic! So fucking with it does nothing.
Van
[You find yourself at the lip of a huge crater, miles across. It is lined from rim to bottom with white marble. The marble was once a continuous sheet, but now is shattered in thousands of places, looking a bit like a slightly crushed eggshell. Along with the many small fissures, there are five huge cracks running down it, toward the bottom, and away from it, across the land.
It looks like there is some kind of building at the crater's bottom, along with a lot of rubble.]
Van is a crater, because the effect he had on Luke’s life, through everything, is just a huge and unchangeable part of his psyche. There will always be a giant hole where Van goes. The crater is lined with marble because it used to be more of a shrine, but it’s broken cuz lol.
[You reach the base of the crater, which is filled with marble ruins. It’s hard to tell what might have been here once: you can spot pieces of a statue here, and a broken door there. But mainly looks like a town square was shaken to the ground.
The only thing left standing is a largish dome-like building in the middle. It appears relatively new and unharmed, and has an open entry way]
From here you can explore’ the ruins or go in the dome. If you explore the ruins you find stuff like a fallen statue of Van, laden with more black chains that go down a crack into a portal and connects Van to Acedia. You can also find a shrine that used to house all of the Van feelings jars.
VAN FEELINGS- Five - Purple, green, blue, and dark red are the only colors left, but the rest of the area is heavily stained in a wider variety of colors, and there is tons of glass.
Only change here is that Acedia defaced a statue, which might be like, a tiny seed of resentment, but since he presumably defaced it with illusions, it wouldn’t have lasted after Acedia left Dawn’s heart.
[Inside the building, the floor is shattered.
Why the floor is shattered is quickly obvious: in the very center of the room is a huge set of scales, and they are completely unbalanced. The scale that is on the floor sits in a shallow crater, and the five huge cracks that were running up along the outside crater walls all seem to originate here. On the scale is a pile of simplistic doll bodies and some chunks of rubble. However it's a HUGE pile. There are probably thousands of tiny dolls there.
You can't see what is on the under-weighted scale because it's about twenty feet over your head.
Around the outer edge of a room, on a clean and white counter, there are many other smaller sets of scales.]
-On the top of the big scale is a tiny seven year old Luke, with seven year old communication skills. He is chained in place with a black shackle. He will not willingly leave the scale because he was told it is SUPER IMPORTANT that he stay here. He has some toys and food up there with him.
-The scales around the room are all either balanced or pretty close to balanced. There are things like two scales full of equal amounts of blood. One scale with an eye and another with an apple. One scale with coins and another with items. One with a white jar in each scale.
-Around behind the domed building is the foundation of what used to be a shrine. There is a ton of broken glass and the marble has been stained different colors. There is a ladder climbing down into one of the fissures that leads to Acedia’s feelings room.
This is the dome of JUDGMENT!! It is where Dawn keeps his sense of right/wrong, and general tendency to decide what is good or bad, or how things weigh against each other in a moral sense. The huge scales obviously represent Dawn’s own worth. The Dawn on one scale is physically seven, because lol that’s how old he is. He can’t leave, ever, but is kept fairly comfortable despite his imprisonment.
The bottom scale is ridic heavy, and there is no way to empty it or really even change it a perceptible manner. Though Ven and Wrath KINDLY TRIED VERY HARD, Dawn won’t notice the difference anymore than you would notice a couple of boulders missing from a mountain. The story here is that the scales were pretty even once, and then Akzeriuth happened, and the weight of 10,000 corpses falling on the other side of the scale smacked it into the ground so hard it created a small crater and five huuuuge cracks that have left Dawn’s heart permanently broken.
The other scales are more editable, and represent basically Dawn’s sense of fairness. An eye and eye, return love with love, and a new one that is tentatively weighing out if you can pay back blood with kindness. Acedia broke one of the love jars, so that has the effect of Dawn not loving back someone who loves him out of fairness, or not expecting that because someone loves someone else, the other person must return the feeling. Dawn NEVER expected love in exchange for love for himself, because his total lack of self worth overrides that. However, the true heart will eventually fix this.
The Albiore
-The Albiore is floating in the water at the top of the waterfall
-Tear is here. This is the ‘positive’ Tear, who recognizes the hard work of anyone who Luke knows, and is supportive and hopeful and kind. (http://images.wikia.com/aselia/images/0/0b/Normal_Tearstatart.jpg)
-Dam made of boulders and rocks and mud! Has a few cracks in it. Water flows shallowly over it and into crack.
-Water is dark with SAD FEELINGS
-Off to the side there is a pile of bodies that all have the same clothing and face. They look peaceful!
-The YARN TREE is here. However instead of a willow with yarn leaves it is a leafless tree that has bows made of colorful yarn on many of the branches! The colors present are Ruby, Citrine, Carnelian, Emerald, and a little bit of Peridot.
Another area I winged a lot… The Albiore area represents most of Dawn’s happy feelings, and general coping abilities and actualization process. It is usually in twilight because Dawn sucks at being happy.
The Tear here is the Tear that loves and believes in Dawn, and as such she is a positive force who has confidence in everyone Dawn cares for. However, she also has confidence in Dawn, which is why she didn’t want Guy to kill himself when she was sure Dawn would eventually fix the problem on his own, without Guy dying. Because ultimately this is Dawn’s heart and Dawn cares more about the lives of others than himself, that is why she got so cranky about it.
The water here is SAD FEELINGS, the Albiore is HAPPY FEELINGS, the dam is COPING ABILITIES. If the dam weren’t there it would sweep the Albiore into the crevice and Dawn would lose all ability to be happy 8D; Guy helped out by reinforcing the dam and showing Tear how to build a better one. This will probably be one of the biggest heart changes overall, because it’ll let Tear and True Heart Dawn build better coping mechanisms for Dawn.
Uuh, the tree with the yarn bows is Dawns how to sociopath’s tree. I added it last minute or it would’ve had other stat bonus things. But each bow is +5 to Dawn sociopath stat with the various crazies he knows. Acedia took one down, which did lower his stat, but this is pretty much balanced out by the fact that Acedia also got +400 dere points with the true heart.
Uuh, I forgot to put the bodies in the game. Lol Whoops! They were supposed to be the dead replicas. Due to the way that Guy told him about how Tower of Rem happened, Dawn doesn’t blame himself for their deaths, but he’s hardly forgotten them either. Thus they rest in a peaceful and happy part of his heart.
Trapped Stairs Minigame
-Slippery chocojelly
-Stick of dynamite!
-Broken glass
-Red cord tripwire
-Totally normal stair (= (that crumbles if you step on it)
-Lubed stair
-Pile of poop 8(
-More dynamite
-Hot coals
-A B Flat hive
The stairs minigame represents Dawn’s self confidence! Self confidence is not to be confused with self worth. While Dawn will never have self worth, he does gradually work his way up toward a lot of self confidence. The stairs are trapped with VARIOUS THINGS THAT TRIP HIM UP and make him feel like a failure though. You have to get to the bottom of the stairs blind folded, but you will get a prize no matter what if you play, the prize changes depending on how well you do.
Wrath did pretty bad so Dawn’s self confidence will be a bit low for a while.
Forest Glade
[You arrive in a wide, open glade in the middle of the forest. There are three, pristine looking scarecrows wearing a ruby red jacket, with a short mop of red hair on top. Off to the side are three things:
-A barrel full of various weapons
-A scoreboard
-A treasure chest]
-If you do enough damage to a Luke scarecrow it will be replaced!
-Each scarecrow is worth 1000 points.
-You need to take out three to open the chest
-The scoreboard:
Van: 9999999999
Tear: 8000
Acedia: 5000
Asch: 4500
Souya: 2900
Jade: 1000
Wrath: 500
Guy: 500
Anise: 200
-Prize: Nailbat
Personalized title along the lines of ‘jerk’
This is the Dawn abuse minigame. 8D; It represents the number of times that people basically were just assholes to Dawn, justified or not, and made him feel like shit, but he didn’t fight back because he has no self worth. The IDEA WAS you can take a weapon and bat at the dummies and eventually win a prize. Acedia tried to cheat and open the chest, but since he didn’t play the game, a prize hadn’t been generated. Putting weapons into the chest didn’t have an effect.
Acedia scratched Van and Guy’s names off the board, thus resulting in Dawn forgetting about how Van personally made him feel completely like shit for no real reason other than to be a dick. WHICH REALLY, WAS IMPORTANT Tunnels and buildings are collapsed, mine carts are crashed into walls, the atmosphere is very purple. There are no bodies!
-There is a small glowy stone which reads: “ND2000: In Kimlasca shall be born a scion of Lorelei’s power. He will be of royal blood with hair of red. He shall be called ‘the light of the sacred flame,’ and he will lead INFO, so GJ Acedia. Guy’s score was low enough that Dawn didn’t even consciously register it anymore so no real change there.
Akzeriuth
-Big hole in the earth! Liek, grand canyon big. Can’t see the bottom, disappears into miasma
-A piece of Akzeriuth is lying on top of multiple huuuuge black chains that form a net across the hole
-Only way to reach Akzeriuth is by climbing down the chains
-Ring containing Luke’s Akzeriuth memory is on the ground
-Akzeriuth is a mess! Kimlasca-Lanvaldear to new prosperity.
ND2018: The young scion of Lorelei’s power shall bring his people to the miner’s city. There the youth will turn power to calamity and be as a weapon of Kimlasca.”
-Following one of the uncaved in tunnels will take you to a clinical experimentation room
--There are two scalpels, touching the one on the left gets you the image of a young van struggling against men in white, with tubes coming out of him, and eventually the scene disappears in a blast of white.
--Touching the one on the right gets young Mukuro lying zoned out on a table while he’s cut into
-There is a clockwork/fontech lukebot here will take any orders, provide any information, and always always always get it totally wrong \=D/;
Oooh it’s Akzeriuth. Akzeriuth is a hole for the same reasons Van is, but it’s even more impossible to fill or fix. The chains that keep Akzeriuth from falling are the chains that keep Dawn from forgetting about it or moving on with his life. Like the scales, this is another thing that you can’t possibly fix within a short time there. Theoretically it could be fixed, but you would need to like, go in and actually cut the land to pieces so it would fall, and while that can happen, it can’t be done in the space of a single heart game.
You can find Luke’s memory of Akzeriuth here, Nii did but he didn’t put the ring on so he didn’t see it.
You can also find Luke’s ignorance/curiosity here. I forgot that he COULD answer questions, just would do it wrong, or that would’ve been fun to play with. Anyway, the idea is he only answers questions, and anything you tell him gets absorbed into Dawn’s general knowledge. Of course, Nii turned it off, so until the True Heart can fix it, Dawn’s sense of curiosity is dead and he won’t be asking people about random shit anymore.
The mine shaft leads to a room that is like, lol humans can be monsters 8’D; and it contains his IDEAS of what Acedia and Van went through. This is all coupled with Dawn’s own Score that said he would destroy Akzeriuth, so it’s kind of feelings on the Score, and humanity, and turning people into monsters. The tunnel that Nii and Yukio went into was a monster fighting minigame, with the monsters representing Dawn’s self hatred. If they had been killed, you would’ve gotten a prize! But since the boar monster won, Dawn just hates himself a little bit more.
'A place to belong'
[You find yourself in a wide, white nothingness, there are no walls, or ceiling, or sun, or sky, though a golden glow seems to emit from the air itself.
Below you, the floor is a glass kaleidoscope of fractured color.
There is a huge mirror here, supported by a stand. It is angled toward the floor, and seems to be directing a beam of light to an area on the floor where the glass and colors are now the brightest.
There is a largish pile of glass at the foot of the mirror.]
-A wide white nothingness, with a golden glow coming from somewhere you can't place.
-There is a single large mirror in a stand that you can move around.
-Upon approaching the mirror first it seems that you are looking at your reflection, but if you touch the mirror you will realize it is YOU who is the reflection, and you can no longer control yourself. But then the original touches the mirror again, and you realize it's not a mirror at all, but a glass wall. You are yourself, and he is himself, but there is something that connects you beyond genetics or visage. You share a face, a name, a past, and this is someone who will always love you, who will always accept you, who you have nothing to hide from or be ashamed for. You never have to be separated, you can stay here forever, with him, and you will aways be comfortable, warm, safe.
-The floor is made of ~colors~ and is the inverse of the sky of Dawn’s heart.
-There is NOTHING ELSE TO DO HERE.
This room exists entirely for the mirror, which is the most important part of Dawn’s heart. It is Dawn’s identity! It has broken twice in the past (first, After Akzeriuth, second, arriving at Aather), and been painstakingly reconstructed each time. It provides light (and thus knowledge and awareness) to the rest of the heart. Thus, the corruption was a slowly hardening tar covering the mirror, if it hadn’t been discovered and carefully cleaned, it eventually would’ve hardened until the mirror shattered. Dawn would’ve been amnesiac again. The MANY LIGHTS that people put up would have helped him a bit there! So he would’ve been more like, really fuzzy on some areas and less on others, but it still wouldn’t have been good.
Because Dawn identifies as a replica, the mirror also represents his feelings for Asch, and touching kind of railroads you through a shortened version of the identity crisis Dawn goes through as a replica. First you realize you have a reflection that is alive and separate from you, then you realize that actually lolo YOU’RE the reflection, and then you realize that it is cool and it doesn’t really matter and you love the original anyway \=D/;
Originally this room was going to be easier to reach, but as I changed it around and made it more important, it got harder. So now the only way to get here is to kill yourself, because it’s what Luke did, basically. Luke’s identity is formed on top of his own willingness to sacrifice himself, and it was solidified by what he learned through that sacrifice. It used to be that the True Heart would have to die every time it wanted to come up here, but thanks to Asch and Vriska, it has a much safer way to get there. This will result in basically the True Heart having more control over Dawn’s focus, and being able to gradually change shit around so the heart is focused more on either Aather or the Albiore than Van or Akzeriuth.
True Heart
Looks like Luke, only partly transparent. Will not introduce himself and will answer to any name. Acts mostly like endgame Luke: happy, confident, caring, super duper uber zen. Has a huge no bullshit factor due to lacking Luke's insecurity complexes. Currently at about 25% opacity and can't quite touch most things. Can only touch the people Luke connects well with. Wanders around being helpful though, fixing things. Where he is located depends on where Luke is emotionally at the time.
Normally, the true heart is pretty easy to find. But he is really a sort of physical projection of the mirror, so when the mirror got covered up, he was locked inside of it. The True Heart can only touch certain things, so he can’t go around just fixing Dawn’s heart willy-nilly. The general rule of thumb is that he can’t affect stuff that is in the past, or already done, because Dawn isn’t as a ‘let go of the past’ part of his development yet. Thus, he can’t get rid of Akzeriuth, he can’t build the Manor, he can’t clean up the Van shrine, or get rid of the bodies on the scale. However, he can affect things around the Albiore and Aather, and the more minor, scales in the judgment dome. He can also bring the tiny Dawn there things to do.
He CAN do things that ‘come from him’, like cuddles, because that is really a part of the True Heart that just started to shine through quickly due to how development in Aather went.
Aaand, overall, that is it! No really big changes, just a few minor ones, many of which will be reset by the heart itself. But the DAY WAS SAVED, and anyone who talked too the true heart got +many dere points, and +confidence interacting with points. I WILL ANSWER QUESTIONS IF YOU HAVE THEM.
Feelings
[Pleasure and fondness rolls over you, and it's hard to not view the world through rose colored glasses for a moment. This is a deep, soft brush of affection and it hits with such surprising warmth it threatens to melt your heart]
Lust - Red
[A sudden, confused rush of desire hits you, running beneath your skin and muscle and flooding into the lower regions of your body. But it's jerky and uncertain, and you find it hard to categorize as a 'need' or merely a 'want'. Then, after a few short moments of your breath feeling hard to catch, the feeling settles, like a pot of water coming of the boil, and you realize it was only a 'want' after all.]
Pain - Dark Red
[This pain feels a lot like someone just stabbed your in the chest, and then twisted the knife.]
Gratitude - Light Orange
[You feel suddenly grateful, as if you'd just received something you know you have no right too. It's a bit like a burden has been lifted off your shoulders and your heart is breaking at the same time.]
Anger - Orange
[As you fall under a waver of anger, the world falls into sharp focus around you, and you can even hear the blood rushing in your ears. Other feelings have a hard time reaching you, and you think you like to punch something.]
Hope - Light Yellow
[Hope is wonderful and terrible at the same time. It feels as if a huge weight has been lifted off your chest, but that's when you realize you haven't taken a full breath in so long it's actually painful. You are at once delighted, and yet deep down, dubious at how long it will last.]
Happiness - Yellow
[Happiness suddenly radiates through you. Bright and warm and constant, and for a second you believe in everything: yourself, others, even your enemies. The world is an all right place, and everything is going to be just fine.]
Frustration - Yellow-Green
[You might want to take a slow breath as frustration suddenly roils up inside of you. It's hard to tell where it's coming from, but your head feels clouded now, your breaths deep but too short. Perhaps if you could just get away you would feel better.]
Pity - Green
[It feels like something in your chest just cracked a little, and you're overcome with pity. You would like nothing more than to reach out and offer comfort, even though it may be completely futile, and it really probably isn't your place anyway.]
Trust - Light Blue
[You feel all right, because this is trust, and trust means there is nothing to worry about. A pressure you weren't even aware of seems to ease away, and you can think more clearly.]
Sadness - Blue
[Gradually, the world seems to lose it's color, and you find it hard to pay attention to what is going on around you as sadness settles in. Your thoughts move more slowly, and all you can really seem to focus on is your own failures. A great sigh wells up inside you, and you wonder if you couldn't just, avoid others for a while.]
Patience - Dark blue
[Calmness falls over you, and you realize you have the patience to endure. Accepting whatever comes your way will leave you secure and whole. You feel lighter, more confident, and strangely untouchable.]
Devotion - Purple
[You feel solid and immobile, confident and devoted. Nothing will move you from this, not until the only option is to carry your body away. It's a nice and oddly comfortable feeling, as if you can't quite imagine any other way to go about it. It's all or nothing, and suddenly the answer is obvious.]
Guilt - Grey-Purple
[You have to resist the urge to hang you head as you're overcome with guilt. Of course, everything is your fault, and discovering to fix it seems hopeless.]
Worry - Grey
[You're overcome with worry and suddenly all possibilities seem dubious at best. The number of ways that everything and anything could go wrong is almost startling.]
Rooms
-Door crisscrossed with red, white, black chains
-Body in the corner, it’s beaten black, blue, broken, and completely still. Wearing a kokuyo uniform.
-Pile of carved little wooded things, each contains memories!
--Wooden carving in the shape of the body in the corner: Touching it gets you various memories of Masato
--carving of smallish person shape: memories of being shot at as a kid
--Carving of a trident: contains parts of kokuyo battle memory
--Block of wood that just looks like it was hacked at randomly: torture memory
--slightly mangled carving of a snake: acedia is a dick memory
--pretty decent carving of a mouse: deredere acedia memory
-Pile of bottles and broken glass in a variety of colors. Whole bottle pile area is colorfully stained.
-There is a PORTAL in the ceiling directly over the pile of bottles.
Colors-
Lots: Pink, green, grey, and purple.
Moderate: blue, dark blue, light blue, yellow-green, light yellow, red, dark-red, yellow.
Small: orange, and light orange, grey-purple.
Broken glass all over the floor.
Wrath-
-Quite a bit of broken glass in this room, and it’s difficult to walk without stepping on any.
-The room looks like it’s seen a few explosions, there is some dynamite lying around.
Colors-
Major: light blue, yellow-green, grey, blue, grey-purple
Moderate: dark red, green, dark blue,
Minor: yellow, pink
Konatsu-
Colors-
Major: Grey, Pink, Light Blue
Moderate: Light orange, green
Minor: blue, light yellow, dark red, grey-purple
Senash-
Colors-
Major:
Moderate: light yellow, green, light blue, dark blue, grey
Minor: pink
Smoke-
Colors-
Major: Pink, light blue, grey
Moderate: Yellow, light yellow, green, dark blue,
Minor: Light orange, purple,
Oz-
Colors-
Major:
Moderate:
Minor: Grey, dark blue, light blue, green
Guy-
-Toolbox in the corner (Luke’s version of the birthday memory)
-Brown token on a mattress
-Simple box (Guy’s version of the Aramis Springs Memory)
Major: light blue, yellow, and light orange.
Moderate: purple, pink, light yellow
Least: Blue, grey, grey-purple
Organized, clean and easy to navigate, no glass.
Jade-
Colors-
Major: Light orange, light blue,
Moderate: Pink, Light yellow, dark blue,
Minor: Yellow, purple,
Aather relations that have no glass chains and aren’t in Ruby hall!
Knife-
Colors-
Major: pink, light blue, light orange, yellow.
Moderate: light orange, grey, blue, light yellow, green, purple
Minor: red.
No broken glass.
Kind of organized but kind of messy: nothing has fallen over or is in piles, but the stacks aren't in any real order.
Liberty-
Major: light blue and light orange.
Moderate: pink, dark blue, light yellow, and yellow.
Minor: blue, red, purple
Small room. Everything is neat and organized. Stacked carefully on tables. Most of the bottles have labels.
Raven-
Moderate: Pink, Light Orange, Dark blue
Minor: Red, Light Yellow, Green, Light Blue
no subject
Vriska: accidentally making herself attractive to people for 2 out of 2 heart runs now.........
no subject
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